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A three week school assignment to create an environment in Unreal Engine 5 using Megascans.
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My time for the assignment was cut in half because of certain obligations I had to follow through with, so I had to plan my time accordingly. I wanted to create a modular environment for this assignment, but since I didn't have much time I focused on a few assets. And for the most part I used Megascan materials for texturing.
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My main reference an image from Paul Hoppe: https://www.shannonassociates.com/paulhoppe/portfolio?image=0
Music: https://www.purple-planet.com/
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I'm very pleased with the result even though my project time was cut short.
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